Quips: Quick Tips for Game Narrative and Other Noodlings

puzzle01Creating narrative for a video game has similar challenging, frustrating, and fun elements as those you encounter when putting together a jigsaw puzzle. Both tasks require critical thinking and the ability to see the big picture as well as the details.

Half the battle is learning how to evaluate each piece and determine where it belongs in the grand scheme of things. The following questions can help guide your narrative design toward stronger, more cohesive storytelling.

Read the whole article at Gamasutra.com.

Not So Secret Society Game Club

October 14, 2016

We are Jen, Kate, and Angel; three gamer chicas who love puzzle adventure games. Our playthroughs are a hoot.
Join us as we shoot the shit and explore the many awesome games available for those of us with busy lives and a taste for mysteries and good stories.
Who are we? We are all […]

Not So Secret Game Club Playthrough: “Dreampath”

October 4, 2016
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The ladies get together with special guest Pamela Wang to play through DreamPath: Curse of the Swamps, a puzzle adventure game with impressive art and game design. Join us as we’re blown away by this beautiful and well-thought-out game.

Angel Appears on Guild Wars 2 Community Showcase Live

October 4, 2016
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Angel joins Gaile Gray to look at amazing art created by Guild Wars 2 fans!! So many amazing drawings, costuming, paintings, and objects. You have to check these out!

Interactive Fiction: Drooburt’s Last Wintersday

October 1, 2016
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Angel wrote and coded this Twine interactive fiction piece just for fans at Wintersday, a Guild Wars 2 (GW2) holiday. Poor Drooburt is having the adventure of his life and nothing is going right.

Click here to play!

Artwork by the mega-talented artist Tirzah Bauer.

The Anthology from Another Dimension

October 17, 2015
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The stories in this anthology come from wicked minds. They’re designed as cautionary tales and have the classic horror styling of a Twilight Zone or Night Gallery episode. For the most part, we kept the gore to a minimum in favor of telling scary stories full of atmosphere and strong characterization.
Many talented people were involved […]

Making a Baby on the Riviera

November 21, 2014
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Chicago lawyer, Adele London, has worked hard to get where she is, but when her misogynist boss makes it clear she won’t be allowed to excel, she decides she needs a change. With the help of her best friend Karen, Adele considers her options, and only one solution keeps rising to the top: the radical […]

Lore Interview at GuildMag – Living Story

November 10, 2014
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Along with Scott McGough, my fellow narrative designer at ArenaNet, I recently answered some questions from GuildMag, a leading Guild Wars 2 fansite.
We talked about Lord Faren, the evil Mordrem currently destroying Tyria, and the mysterious underworld of bandits.
Read it here!

Mistresses of the Macabre – Anthology Introduction

November 1, 2014
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Genre: Introduction / Editorial
Year written: 2013
Year first published: 2013
Where You Can Find It
Mistresses of the Macabre, print anthology, by Dark Moon Books, 2013.
Order it online.
History
The anthology’s editor, Lori Michelle, wrote and asked me to write the introduction for her anthology of short horror stories by women authors. This coincided with the publication of DEEP CUTS, […]

World Horror Con 2015

May 21, 2014
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World Horror Convention 2015 will be in Atlanta, Georgia, and I plan to attend. What about you?

Norwescon 2014 – April 17-20

February 19, 2014

I’ll be attending Norwescon 2014 as a guest, sitting on numerous panels about world-building, subplots, and other writing- and gaming-related topics. C’mon by!