Video Game Writing Tip #5

August 28, 2010

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Be Clear

We’ve all seen game writing that was cumbersome to read. Every sentence began with a subordinate clause or had a stream-of-consciousness feel that lost you halfway through it. I can only imagine that these writers thought they were being artsy. Unfortunately, artsy does you no good if your audience doesn’t know what the Hell you’re saying.

Keep your language clear. Use correct grammar and punctuation. Grammar and punctuation aren’t shackles intended to limit your creativity. They’re tools that we employ to give the reader more information. The placement of a comma can change the meaning of a sentence.

Crikey! The structures of sentences, so sadly bloated! Carry on! Cut them. Make them sing for you. They’s your bitches.
In other words:
Cut bloated sentence structure and make your words sing for you. They’re your bitches.

>>> Read Video Game Writing Tips #1-3 and #4.

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Honored

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New Guild Wars 2 Page

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Angel’s Adjectives: light and likable In this book, “True Blood” meets the Stephanie Plum series. A sassy young woman–Betsy Taylor—with a designer shoe fetish ends up dead, then undead, then reluctant vampire royalty. Told in first-person, the story is one long string of smart-ass commentary and snarky dialogue. This particular type of “strong female” doesn’t [...]

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