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Game Design

I’m the creative director at Games Omniverse, an indie game team working on both a video game and a tabletop roleplaying game set in the Dire Multiverse™ world.

For more information, visit https://www.gamesomniverse.com

I’m also the writer for the audio drama “The Dire Multiverse,” releasing an episode each month.

I’ve worked in the video games industry for 15 years, first at Xbox, then Microsoft Game Studios, ArenaNet (on Guild Wars 2), and most recently on Remedy Entertainment’s award-winning Game of the Year “CONTROL”.