I live and breathe storytelling. I build worlds, weave plots, and do terrible things to interesting characters—all in the name of entertaining you.
I’m currently working on a series of cozy mysteries that take place in the Wyrdwood world. They are about a catsitter (Kitty Kats) and her daughter. They always seem to find trouble and get into shenanigans!
In the past, I worked with the pre-launch narrative team for Guild Wars 2 and continued to develop that story for 10 years. We won more awards for that game than I can count. While there, I pitched beloved characters such as Kasmeer, Marjorie, Braham, Rox, Taimi, Bloomanoo, and many more. Games I’ve worked on have inspired players to marry, to come out, and to get tattooed.
I had the honor of working on the award-winning game CONTROL by Remedy Entertainment. I was a senior narrative designer, molding story and character for this AAA award-winning game.
For fun, I mentor an indie game team where I work with artists, developers, and writers, creating an adventure roleplaying game called “Danika Dire.” I’ve been learning how to code in Unity and working with designers and developers of amazing talent!
We all get our start somewhere, and in the early days, I crafted content for roleplaying games such as Vampire: the Masquerade, Mage: The Gathering, and Changeling: the Dreaming.
As if that weren’t all enough, I also take the time to narrate audiobooks in my home studio. Because I love books!